RedM script by RedMScripts
RMS-Mining
RMS-Mining is a complete mining and resource gathering system for RedM, allowing players to mine valuable materials, gain experience, level up their mining skills and manage mining locations through a powerful in-game administration interface.
£9.99
RMS-Mining is a comprehensive mining framework designed for immersive RedM roleplay servers. It transforms mining into a rewarding profession where players extract valuable resources, improve their skills and contribute to the server's economy through realistic resource gathering.
Players can mine at multiple configurable mining locations across the map, with each location supporting multiple mining points and independently configurable resource tables. Mining sessions feature progress animations, random extraction times, cancellation support and realistic cooldowns to create engaging gameplay.
Every mining location can produce multiple materials with configurable probabilities. Servers can choose between weighted reward selection or independent material rolls, allowing anything from single-resource mines to rich deposits capable of producing multiple materials during a single mining session.
To encourage long-term progression, RMS-Mining includes a complete experience and levelling system. Players earn mining experience as they work, unlocking yield bonuses and access to rare materials as their mining skill improves. Production statistics and leaderboards provide additional incentives for dedicated miners.
Mining locations feature realistic reserve management, allowing deposits to gradually deplete through player activity before automatically regenerating over time. This creates a dynamic economy where resources remain valuable and mining operations feel alive.
County Admins can manage every aspect of the mining system through a modern administration interface. New mining locations can be created, duplicated, edited, enabled, disabled and teleported to entirely in-game, with configurable map blips, resource tables, reserve levels and mining points—all without editing configuration files.
Built with security and performance in mind, RMS-Mining uses server-authoritative validation, session tokens, distance verification, rate limiting and atomic inventory transactions to prevent exploits while ensuring reliable multiplayer synchronisation.
Main features include:
• Unlimited configurable mining locations
• Multiple mining points per location
• Configurable resource tables and drop chances
• Weighted or independent reward systems
• Mining experience and player levelling
• Yield bonuses and rare material progression
• Resource depletion and automatic regeneration
• Mining statistics and leaderboard system
• Coal bag filling support with batch processing
• Modern County Admin mining management interface
• In-game location creation, editing and duplication
• Server-authoritative anti-exploit validation
• Persistent MySQL storage using oxmysql
• Responsive HTML/CSS/JavaScript interface
• Full integration with RMS-Core, RMS-Inventory, RMS-Items, RMS-Jobs, RMS-Notify and the wider RMS framework
Players can mine at multiple configurable mining locations across the map, with each location supporting multiple mining points and independently configurable resource tables. Mining sessions feature progress animations, random extraction times, cancellation support and realistic cooldowns to create engaging gameplay.
Every mining location can produce multiple materials with configurable probabilities. Servers can choose between weighted reward selection or independent material rolls, allowing anything from single-resource mines to rich deposits capable of producing multiple materials during a single mining session.
To encourage long-term progression, RMS-Mining includes a complete experience and levelling system. Players earn mining experience as they work, unlocking yield bonuses and access to rare materials as their mining skill improves. Production statistics and leaderboards provide additional incentives for dedicated miners.
Mining locations feature realistic reserve management, allowing deposits to gradually deplete through player activity before automatically regenerating over time. This creates a dynamic economy where resources remain valuable and mining operations feel alive.
County Admins can manage every aspect of the mining system through a modern administration interface. New mining locations can be created, duplicated, edited, enabled, disabled and teleported to entirely in-game, with configurable map blips, resource tables, reserve levels and mining points—all without editing configuration files.
Built with security and performance in mind, RMS-Mining uses server-authoritative validation, session tokens, distance verification, rate limiting and atomic inventory transactions to prevent exploits while ensuring reliable multiplayer synchronisation.
Main features include:
• Unlimited configurable mining locations
• Multiple mining points per location
• Configurable resource tables and drop chances
• Weighted or independent reward systems
• Mining experience and player levelling
• Yield bonuses and rare material progression
• Resource depletion and automatic regeneration
• Mining statistics and leaderboard system
• Coal bag filling support with batch processing
• Modern County Admin mining management interface
• In-game location creation, editing and duplication
• Server-authoritative anti-exploit validation
• Persistent MySQL storage using oxmysql
• Responsive HTML/CSS/JavaScript interface
• Full integration with RMS-Core, RMS-Inventory, RMS-Items, RMS-Jobs, RMS-Notify and the wider RMS framework